Chainsaw Warrior, made by Games Workshop back in 1987 is set to return this year in a digital form.
The original game saw New York balancing on the precipice of darkness as twisted forces from another reality attempted to rip the city from this world into theirs. Standing between them and the destruction of the city was a lone figure, the brutal and mysterious Chainsaw Warrior. As the eponymous hero, the player had to delve into a zombie infested New York tenement to locate the source of the evil spewing through the spatial rift and destroy it before he was destroyed. The game is being created by Bristol based indie developer Auroch Digital for mobile and desktop platforms.
Auroch Digital's Design & Production Director, Tomas Rawlings explained why they are resurrecting this mutant and zombie infested classic;
The original game in all its glory:
New cover art:
Chainsaw Warrior © Games Workshop 1987, 2013. Chainsaw Warrior, Chainsaw Warrior logo, Games Workshop, Games Workshop logo and all associated marks, logos, illustrations, images and materials are either ® or ™, and/or © 1987-2013 Games Workshop Ltd. Variably registered in the UK and other countries around the world. All Rights Reserved. All Games Workshop property used under license
The original game saw New York balancing on the precipice of darkness as twisted forces from another reality attempted to rip the city from this world into theirs. Standing between them and the destruction of the city was a lone figure, the brutal and mysterious Chainsaw Warrior. As the eponymous hero, the player had to delve into a zombie infested New York tenement to locate the source of the evil spewing through the spatial rift and destroy it before he was destroyed. The game is being created by Bristol based indie developer Auroch Digital for mobile and desktop platforms.
Auroch Digital's Design & Production Director, Tomas Rawlings explained why they are resurrecting this mutant and zombie infested classic;
"It's a game I played as a kid and loved. I see it as the pre-cursor of First Person Shooters when video games technology could not really do the first person or the shooting. For me this is not only a great game, but a classic of board game design - a solo shooter that really challenges the player. When we spoke to Games Workshop about developing a game this was the top of my list. I loved the 80s style of the game and we've kept much of that in our design as well as faithfully translating the gameplay. Don't expect to win the game easily. This was the Dark Souls or Super Meat Boy of its day. Players didn't want to buy the game and run out of challenge at first play. The game has many ways to kill you and is unafraid to use them - which makes it all the sweeter when you finally win."The game is due to release on iPad, iPhone and Android at the end of summer at a price point and date to be announced soon. The PC and Mac versions will follow soon after. To keep in the loop with the project you can like Auroch Digital on Facebook or follow them on Twitter. The game's information page can be found at chainsawwarrior.net
The original game in all its glory:
New cover art:
Chainsaw Warrior © Games Workshop 1987, 2013. Chainsaw Warrior, Chainsaw Warrior logo, Games Workshop, Games Workshop logo and all associated marks, logos, illustrations, images and materials are either ® or ™, and/or © 1987-2013 Games Workshop Ltd. Variably registered in the UK and other countries around the world. All Rights Reserved. All Games Workshop property used under license
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