Late tonight Cryptic got very chatty.
Along with the state of the game message below for Star Trek Online, they also posted a nice overview of STO skills which you can find here:
http://www.startrekonline.com/node/956 (If you beta tested and didn't "get the skills" or how they worked read that)
ALSO they released a huge state of the game message for Champions Online which you can review here:
Here is the state of the game message summary for Star Trek Online: (NOTE I HAVE SHORTENED THIS. See the link for the full blah blah)
The Borg have planned. They have adapted. They have evolved. What the Borg cannot assimilate, they will destroy.
You saw a little Borg action in our End of Beta event – prepare to see more. The Federation have tracked down the Borg staging ground for their assault on the Alpha Quadrant. Join up with Battle Group Omega and take the fight to the Borg. Experience new Federation Episodes, Borg Exploration Clusters, deep space encounters. Also expect daily missions for these tasks to maximize the rewards you’ll be getting for helping out Starfleet in the Gamma Orionis Sector.
These are the high-end episodes you’ve been waiting for. Locked to 5-players, you’ll need every trick and every bit of teamwork to complete these challenges.
A Borg raid-i-sode series culminating in an encounter with the Borg queen is on its way. Expect a couple other “loose ends” to be addressed in the future, as well..
We’re already working on it and it’ll be out before you know it.
The first update is going to have more PvP, Klingon exploration content, more ground fleet actions, more ship costume pieces, more playable species, and then some.
Bugs and Reactions to Them
Of course, like any MMO, we’ll scramble during the first couple weeks reacting to new bugs. putting in quality of life fixes, and closing exploits that weren't exposed to us during Beta.
We’ll be fine tuning as well, but don’t expect thoughtless or harsh changes to game balance. We’re more than willing to wait and make sure everything we do is measured and calculated.
Expect a public test shard to become available real soon, too. We’ve named her "Tribble." This is where the brave Captains (read: addicted testers) amongst you can try out our changes before we push them live. If you’re one of those who can’t get enough of the bleeding edge of development – or have a penchant for finding bugs and balance issues – keep an eye on the forums for details.