Not due until August but still a lot of new features are being added. Here are just some.
Full details can be found here:
http://www.reddit.com/r/edstonehelper/comments/p6lol/planned_for_the_next_update
Full details can be found here:
http://www.reddit.com/r/edstonehelper/comments/p6lol/planned_for_the_next_update
World Generation
- Made sub-biome type mountains like Desert Hills or Ice Mountains taller - Screenshot
- Made cocoa beans appear on some small jungle trees - Screenshot
- Added optional starting chest on non-hardcore worlds
- Screenshot
- Contents: wooden & stone tools, bread, apples, logs, planks and sticks
- Added large biomes world type, increasing biome sizes immensely
- Added desert-specific villages
- Added desert temples
- Screenshots
- Built out of various kinds of sandstone and wool
- Include hidden chest room and TNT trap, with loot including rotten flesh, bones, iron ingots and gold ingots, diamonds and emeralds
- Added jungle temples
- Screenshots
- Built out of various kinds of cobblestone
- Contain multiple tripwire traps triggering dispensers filled with arrows
- Loot chests include bones, rotten flesh, gold ingots, iron ingots, diamonds and emeralds
- Added emerald ore
- Only generates in Extreme Hills biomes
- Occurs up to 8 times per chunk in veins of 1
- Generates between layers 4 and 31, inclusive
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