My first true Federation Commander game went about 3 turns. I learned a lot. One thing was to better use my energy. The next was to plan photon torpedo use better. Also I needed to keep at a range of about 8 hexes and learn to turn sooner. Over all it was a good game and very fun. I had my chance to deliver a death blow and blew it in the last turn when I made a High Energy Turn to unload and missed with my photon. The Klingon ship raped me at close range.
The battle was a simple duel between a Federation 65 point Fleet scale New Light Cruiser and Klingon 70 point D7 Battle Cruiser. My notes were as follows:
With the front shield down and now with less energy
the USS Bane surrenders
The battle was a simple duel between a Federation 65 point Fleet scale New Light Cruiser and Klingon 70 point D7 Battle Cruiser. My notes were as follows:
TURN 1:
- USS Bane chooses 8 speed and pre loads both photon torpedo tubes
- IKV Wounded Knee chooses a speed of 8
- IKV Wounded Knee launches a Drone at the USS Bane.
- USS Bane increases Speed to 8+1
- USS Bane shoots Phaser 3 and damages the drone for one. The Klingon vessel fires phasers 1 and 2 at a range of 17 and hits for 3 on the Banes front shield.
- USS Bane fires Phaser 1 at drone
- USS Bane fires a drone
- USS Bane fires photon torpedos. One hits home and two damage is absorbed for total of 6 damage
- Klingon fires phaser and disruptor. Phaser misses drone disruptor hits the Bane for 3
- Klingon phaser hits the Federation drone
- USS Bane shoots the 360 degree phaser at the Klingon drone and blows it up
TURN 2
- Both go speed 8.
- USS Bane fires 2 phaser 1's and a 360 degree phaser 3. 4 damage is score
- Klingon fires 3 phasers and a disruptor. Total of 8 damage weakening Feds left shield. Klingon fires phaser 2 at the drone
- Fed Drone gets blown up
- Two more drones get launched
- USS Bane fires phaser 1 right side hits for 5. Klingon misses disruptor start
- Drones hit each ship. ADD goes off. The Klingon ADD misses. He fires his last phaser and kills the drone
- The USS Bane now uses his ADD. The Klingon drone is destroyed.
- Klingon fires another drone at range 2
- The Klingon drone strikes the front shield of the USS Bane. the ADD destroys it.
- Another Klingon drone as the USS Bane accelerates past the Wounded Knee. The Drone comes in on the rear shield. The Bane's ADD destroys it.
TURN 3:
- The USS Bane has a torpedo armed now and moves 16. The Klingon moves 8
- The USS Bane unloads everything after a HET. Including the armed torpedo.
- The Bane fires a torpedo, a phaser 3 and a phaser 1
- The Klingon fires two phaser 1's and a phaser 2
- Klingon hits for 11 with a bleed through
- USS Bane torpedo hits for 8 then total of 15
- The Klingon takes two internal hits the USS Bane takes 1
- The Klingon loses a phaser and a disruptor. The USS Bane loses a 360 degree phaser 3
- Both ships fire drones
- The Klingon ADD stops the drone but the Federation ships ADD misses the Klingon drone and that hits
- The USS Bane has weakened front shields and takes massive damage. Meanwhile the Klingon looks for more weapons. He fires a phaser 2 and hits.
- The USS Bane takes 8 internal. Lab, IMP, TORP, HULL, BTTY, SHUTTLE
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