If you haven't read the designer notes on this game there is some fascinating detail on what the Tiller crew puts into a wargame. The documents can be found on the actual site here:
http://www.johntillersoftware.com/PanzerBattles/BattlesOfKurskSouthern.html
Below is a sample of some of the things (especially for those of you claiming its a rehashed Panzer Campaigns).
"The second area worked on was the unit art. There are more community mods for unit art than anything else. Many of these use line drawings taken from published works that cannot be included officially in a commercial release due to copyright issues.
After working through a range of iterations, Joe sent some colorized black and white photos of soldiers. Once we saw the end result we could never go back. It quickly became apparent that with the right photo, coloured and cropped, high quality artwork was only a step away."
"All in all we have included 60 scenarios in Battles of Kursk - The Southern Flank. Of the 60 scenarios, 48 are unique with a further 12 AI ‘variants’ specifically tailored for play against the computer. The game has scenarios for every day starting with the preliminary attacks on July 4th right through to the final battle at Prokhorovka on July 12th. In addition, there are a huge number of scenarios that could be created from the included maps and OB and the design team may look to provide more scenarios in the future if there is enough community interest."
http://www.johntillersoftware.com/PanzerBattles/BattlesOfKurskSouthern.html
Below is a sample of some of the things (especially for those of you claiming its a rehashed Panzer Campaigns).
"The second area worked on was the unit art. There are more community mods for unit art than anything else. Many of these use line drawings taken from published works that cannot be included officially in a commercial release due to copyright issues.
After working through a range of iterations, Joe sent some colorized black and white photos of soldiers. Once we saw the end result we could never go back. It quickly became apparent that with the right photo, coloured and cropped, high quality artwork was only a step away."
"All in all we have included 60 scenarios in Battles of Kursk - The Southern Flank. Of the 60 scenarios, 48 are unique with a further 12 AI ‘variants’ specifically tailored for play against the computer. The game has scenarios for every day starting with the preliminary attacks on July 4th right through to the final battle at Prokhorovka on July 12th. In addition, there are a huge number of scenarios that could be created from the included maps and OB and the design team may look to provide more scenarios in the future if there is enough community interest."
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